Friday, January 3, 2014

Report: Blizzard Finds Cause of Disker Trojan

Report: Blizzard Finds Cause of Disker Trojan
Originally Posted and Copyrighted by Blast Away the Game Review on 1/3/2014
Written by Dustin Murphy

Thanks to the hardwork of Blizzard MVP Reesie, Blizzard was able to single handed find the root cause of the Disker Trojan Virus that we reported on almost 24 hours ago. Unfortunately, players were still affected, and the damage has been dealt. Luckily due to their hardwork a fix for the Disker Trojan has been sent out to all security program companies so they can start deploying a fix for it. However, we still advise when downloading any programs or updates, make sure they are from the source and not an offshoot. We always suggest taking proper security steps when using computers. The source for the Disker Trojan according to the World of Warcraft Insider and of course the forum link we linked to you yesterday has detected the Trojan was deployed through a fake Curse Client that was promoted through an ad. Unfortunately, this is something that happens quite to often whether we want to admit it or not.

If you think you have been infected, all major virus scanners and even smaller should or already have a fix for Disker out now, and will be getting deployed presumably quick over the next 24 hours. Great job Reesie from Blizzard, we're glad to see you and those of the support team working hard at it.

Source: wow.joystiq.com and 
http://us.battle.net/wow/en/forum/topic/11041384892

Thursday, January 2, 2014

Opinion: Best and Worst Games of 2013

Dustin's Best and Worst Games for 2013
Originally Copyrighted and Published by Blast Away the Game Review on 1/2/2014
Written by Dustin Murphy

 When it comes to 2013, we were filled with some of the best moments in gaming, and at the same time some of the worst. What does this all lead up to? Well when it comes down to it all of us have that gut impact of "oh man that was awesome". Meanwhile, there are a few of us that also had those gut wrenching moments that made us absolutely want to cry. By cry? I mean sob in a corner like a little kid who just got their candy taken away by a bully. In the spotlight there's always that knight in shining armor to save us all, and that's where we will do my top ten and bottom ten games for 2013.

Best Games of 2013:

#10: Diablo 3 (Blizzard Entertainment, PlayStation 3 and XBox 360)
  Blizzard, starting back in their days of Lost Vikings had always made some of the best games I'd ever gotten my hands on, and that legacy continued to venture forth with games such as WarCraft, StarCraft, and Diablo. Back in 2011 there had been murmurs leaking through the internet and the gaming community that a console release of Diablo III had been leaked by an anonymous source only to later be confirmed. In releasing Diablo III for console, console players were able to visit a version that seemed to nod its head to its successful predecessor Diablo II back on PC. With it? Players got a fully functional, online friendly, and heavily applauded version, with one flaw - no Battle.Net support, which meant no PC gamers could transfer characters to console. 

#9:  Rune Factory 4 (Neverland Co. - 3DS)

  Nodding it's head at previous Rune Factory titles, Rune Factory 4 gave handheld players a console like experience in their handheld. Taking many aspects from old hack 'n slash games, Rune Factory 4 introduced itself as an RPG with a very lively world, one that required players to maintain relationships, farms, equipment, and of course your own relationships with family that you create.

#8: Soul Sacrifice (Marvelous AQL and Japan Studio - PS Vita)

  After a long break from Mega Man, creator Keiiji Inafune once more returned to his roots, and by that we mean dark ones. Soul Sacrifice is a title about sacrifice or saving, but with each sacrifice goes a part of a soul, one that can be infused with others and unfortunately lost because of it. Soul Sacrifice gives players a delicious taste for co-operative gameplay while also achieving a highly detailed combat system. Soul Sacrifice can call itself a proud to exist title with its upcoming "sequel" - Soul Sacrifice Delta.

#7: Ys Memories of Celceta (Nihon Falcom Corporation - PS Vita)

  Arriving as a re-imagining of Ys IV, Memories of Celceta takes players once more into the role as Adol; who this time has forgotten everything about his journey. Having done so, he brings up new traveling companion Duren who will assist him through much of the title, and with him - new companions. In this hack 'n slash, beat 'em up, and collect as much loot as possible; Ys Memories of Celceta delivers upon the origin, which it was built. Featuring a new game+ type mode and of course countless hours of collectible hunting, every fan will not be disappointed by the graphics, storytelling, or sound.

#6: Pokémon X and Y (Game Freak - Nintendo 3DS)

   Much like past entries, Pokémon X and Y features a new list of Pokémon to train, new battles, new enemies, and even new side quests players can pick up as they progress through the story. With many features (some not available - Pokémon Storage to be an example) has included things such as friends safari, Pokémon GTS now being part of the interface, and of course battle challenges being made for players to fight each other randomly through connecting to the internet. They can also overpower each other.

#5: BioShock Infinite (Irrational Games - PC/PlayStation 3/XBox 360)

   Following up where many people craved more Bioshock, Bioshock Infinite offered a first time voice actor for the main protagonist; Booker DeWitt. With it we also see the first time the main protagonist has also gotten a co-op A.I. by the name of Elizabeth who has joined him on the adventure to escape from Father Comstock and his falling apart utopia; Columbia. On this adventure in first person, players will fight new enemies, pick up new abilities, and of course go in for a new take on the Bioshock universe.

#4: Splinter Cell Blacklist (Ubisoft Montreal/Shangai/Tornto) - PC/PlayStation 3/Wii U/XBox 360)


     Following up the previous title, Splinter Cell Conviction, players once more take on the role as a newly voice acted Sam Fisher. Having left the series as Sams voice actor, Michael Ironside, now replaced by Eric Johnson, will take on an international terrorism organization known as "The Engineers" who has obtained a list of names they consider, "The Blacklist". In an attempt to stop the organization,the president activates the newly formed group by the name of Fourth Echelon, which is headed by members Sam Fisher, Charlie Cole, Isaac Briggs and Anna 'Grim' Grímsdóttir  who now find themselves in a adrenaline filled fight to stop "The Engineers" before they can do more damage than they already have. 


#3: Monster Hunter 3 Ultimate (Capcom Studio 1 - Wii U | Eighting - Nintendo 3DS)

      
   Once more featuring a robust adventure, Monster Hunter 3 Ultimate is a remaster in many ways of the successful series that had only formally launched in North America and much of the world on PS2 and PSP saw a second console launch on the Wii as Monster Hunter Tri, only to follow a few years later as Monster Hunter 3 Ultimate on Wii U and the 3DS. In it players with the console version can go online and offline in order to do the offline campaign, free hunts, and of course trading or they can go online and take on massive hunts with friends while voice and text chatting. Unfortunately Nintendo 3DS owners were left with a much less alternate if they didn't have a Wii U due to the lack of online support, but fear not, if you had friends near by with it, and a circle pad pro to make the game friendly - you are in luck. For those that have both versions, they are able to enjoy the best of both worlds with this community focused title.

#2: Beyond Two Souls (Quantic Dream - PS3)


   It's not every day you see former Juno star Ellen Page grace the screen with legendary actor Willem Dafoe in a video game. With a powerful story backing it up as well as quick time events, Beyond Two Souls delivers a heart grabbing, ear pounding, tear jerking, emotion filled game that will drive players to not leave their screens due to the elements that unfold within it. Unfortunately the game itself gets distracted a few times on the course to the main campaign and will leave people cringing for about an hour, but luckily, it's worth it. The story is told from the aspect of Jodie (Page), her caretaker Doctor Nathen Dawkins (Dafoe), and big brother like friend researcher Cole Freeman (Kareem Hardison). The game takes place with her and a mysterious forced by the name of Aiden who aids her through her toughest and her ugliest moments of life. Truly a game worth the rating of #2 for 2013 on my personal list of top 10 games.


#1: The Last of Us (Naughty Dog, Inc. - PS3)

 The Last of Us was no surprise to be a game that would test the boundaries of right and wrong as well as the need to survive. In the Last of Us you take on the role of Joel and his teenage adolescent side-kick Ellie in a post-apocalyptic world where zombies (infected by a fungus) exist. The problem with them? They give zombies from The Walking Dead and Resident Evil a run for their money - why? They don't require mutations to become super ferocious, instead infection duration, and that alone is scary enough if you ask me.

The Worst of 2013:


#10: Aliens Colonial Marines (Gearbox/TimeGate Studios/Nerve Software - PC/PS3/360)

  
   Having been one of the most games in recent history; Aliens Colonial Marines was a nightmare. With many of the assets players had seen before having been scrapped, and then launched, it is not a wonder to why this title came out as bad as it did. Unfortunately, only the PC version can say it has been "tweaked" to what we saw in the pre-rendered demos, and that's not saying much. For a game that was supposed to be as great as it was - it was not as great as it appeared.

#9: Defiance (Trion Worlds, Inc - PC/PS3/360)

  Unfortunately this game had a lot going for it when the idea was pitched to the public and the enthusiasm began. Over time players have seemed to begin to thin out due to the lack of content that provided a balance between show, game, and player needs. Unfortunately, it seems the game has no plans at this time to head to the XBox One and PlayStation 4 or even hinted at players obtaining this title as it releases. We can only hope that when and if it does, it'll go free to play, and allow those who have already purchased it and the season pass to obtain it for free or contact Trion Worlds, inc for a refund and or a new version. We can only hope at this rate of the games decline on consoles and or PC.

#8: Ratchet & Clank: Full Frontal Assault (Insomniac Games - PS3/PS Vita)
  
  As a Ratchet & Clank enthusiast I had to say I was quite excited for the title and the ability to play it on multiple platforms. When it finally came to the PS Vita after months of wait, it was an eye sore, and one that I'm glad to have not experienced to its fullest. When it comes to graphics, it's never been much of a big thing, but when more than a handful of gamer's say something; it's a problem. Unfortunately, it doesn't seem to have any plans in order to fix existing and or problems with this title. We can only hope that if another one heads its way to the handheld, we'll see a bit of a upgrade in graphics, and hopefully user friendliness.

#7: Fire Emblem: Awakening (Intelligent Systems | Nintendo SPD - Nintendo 3DS)

  We all love a turn based strategy and RPG mash up, this was one of the titles we had to cringe at most, and there was only a few reasons, but they were enough to drag it down. Unfortunately it was because of replay value, add-on content, and well those peg legged feet that seemed to haunt the character designs and horrendously flaw them. Lets go to say, this title as it were, was very well crafted in graphics, class builds, and map design. In the long run, many of the fights felt as if they were the same, mechanics didn't change, and unfortunately enemies became rather repetitive with their infamous one-liners.

#6: Payday 2 (Overkill Software | Starbreeze Studios - PC/PS3/360)

  Unfortunately for a game that had a lot of potential to stick a campaign onto it, Payday 2 was one of those that not exceed past a tactical shooter with a co-op build, it truly lacked in campaign. Unfortunately, 505 Games seemed to have a hard time getting it into stores outside of those who had it pre-ordered. This title is truly not as breath taking as it could be, which is not much to say, and unfortunately it does not surpass that of what it could have done. Lets just hope Payday 3 is as good as two and introduces an actual campaign versus online co-op component.

#5: State of Decay (Undead Labs - PC/360)

  Zombie games are a dime a dozen anymore and this is something I'm not up for. With as many bugs as the game has it seems that the problems haven't been fixed for console, which doesn't bode well, and an unfortunate problem is; some of them can't be fixed. With this it comes down to being unable to have populations more than thirty two people. This is what has deterred the positive aspects of this game.

#4: Mega Man X (Capcom - WiiU)

  As a Mega Man enthusiast this was a no-brain-required type purchase. Quickly this title was obtained in hopes that it would have some resemblance to the PSP version Mega Man X Maverick Hunter that released on the PSP. This is something that was curiously not-present in the WiiU eShop release, but for those who want to experience an SNES classic, they will not be dissapointed.

#3: Hitman HD Collection (IO Interactive - PS3/360)

  Hitman when it premiered on consoles became an instant smash hit and became in later years, a classic. As the generations moved on so did the gamer's, but some whispered their need to experience Hitman once more as Hitman: Absolution released. Well that didn't bode well for many who did not experience the game or had and wanted to once more. Unfortunately as a side effect, many of the bugs moved with it, and left the game at its original pure form except for being HD.

#2: Crysis 3 (Crytek - PC/PS3/360) 
   
  When Crysis became an instant smash hit and ended up taking the gaming industry by storm because of its graphical prowess. Crysis 3 attempted to do just that on the consoles and succeeded in some ways, unfortunately not as well as PC, and that's not including many of the lockup bugs that players began to report. For a game that was known for such detail it seems the final entry into a well known series suffered a tad bit on the release group. Hopefully this is something that doesn't show in future titles and will allow them to show off their true capability with next generation of consoles and PC.

#1: SimCity (Maxis - PC)

  This was probably the worst case of gaming mess ups in 2013. When Maxis released SimCity many players found the game unplayable, lag ridden, broken, and of course encountering many of the games bugs as well as DRM errors. With this came a swift action required by EA in order to fix the game, not including disabling some of the games features such as online leaderboards, achievements, and of course no offline at all. If you were intending on a offline experience, this is a big problem, and we caution you to avoid. It seems folks still flood the DRM filled market and do not stand to have this problem fix. We hope Maxis does this as Rock, Paper, and Shotgun stated that they could easily change one line of code to enable the online. Sorry Maxis, we love your games, but we hope you see that DRM is slowly exiting the gaming world.

Security Alert: Disker Trojan Hitting World of Warcraft/Blizzard Entertainment Gamer's.

Blizzard Entertainment Warns of Trojan Virus Effecting Players
Originally Published and Copyrighted by Blast Away the Game Review on 1/2/2014
Written by Dustin Murphy

  Earlier today we got up and got a nasty bit of information from a fellow friend of ours who plays Battle.net titles. Unfortunately, this Trojan virus can not be detected by any current spyware or malware programs, however users are reporting Malwarebytes has begun to find it. If you have been getting booted, disconnected, and or have been hacked within the past few weeks/days, it is time to read this guide. Even if you have not, we STRONGLY suggest that you go through this and see if you have been infected, if you are like some that do not surf the web - you are likely safe. However, we suggest doing the scan just to make sure you are safe. This is a keylogger that can cause huge problems for anyone that uses your computer. We also suggest running system scans just to be safe.

Source of Reports: http://us.battle.net/wow/en/forum/topic/11041384892

  With this report we would also like you to know, IF you are infected, Blizzard wants to know some info regarding how you may have been infected before taking action in attempt to remove this trojan. Such as websites visited, addons use, if you use curse, and what you were doing at the time. Why? This will help security companies prevent this, but also allows sources infection to be dwindled down in order to fix it. At this time as we said, there is very few fixes, and suggest following the steps for account security blizzard has given out. Windows 8 users? There is a guide in that post in order to check for infection.

Tuesday, December 31, 2013

Rumor: PEGI Lists Warframe for XBox One Rating (Updated)

Rumor: Warframe Going to XBox One
Originally Published and Copyrighted by Blast Away the Game Review on 12/31/2013
Written by Dustin Murphy



Sourced by: Kotaku

(Update: 4:20pm CST) 
 Blast Away the Game Review has received an official response from Digital Extremes. At this time there are currently no plans on bringing Warframe to the XBox One. For the full details on this article please visit the Blast Away the Game Review page on Facebook: 


Original Article:
  Earlier today having gone to ESRB and PEGI to see upcoming registrations, I was surprised to see that Warframe has been listed by PEGI. It was interesting to see it listed as going to XBox One so close to its release back in November for the Sony PlayStation 4. According to several online websites, Warframe, developed by Digital Extremes, has only however been registered on PEGI and not the ESRB. We have reached out to Digital Extremes on this and will let you know the response we get. Either way, this game is amazing, and is one that could see a life-long fan base to such a unique title. Please stay tuned for our upcoming review of Warframe on PlayStation 4 and on PC.

Friday, December 27, 2013

Gaming Services: Slowly Coming Back Up From Holiday Overloads

  It seems though while we were all celebrating our own respective Holiday's, the online communities at XBox, PlayStation, Steam, and even Nintendo were shut down due to system overloads. However, within the past few hours PlayStation Network and XBox Live have seemingly stabilized for the time being. If any trouble arises, we'll let you know. Below is an official statement from Nintendo in regards to eShop services. If you have questions, go to their twitter or forums, and let them know!

Monday, December 23, 2013

Dragon Age: Origins - Game Review

Dragon Age: Origins - Ferelden Needs a Champion - Review.
Originally Copyrighted and Published by Blast Away the Game Review 12/23/2013
Written by Dustin Murphy



Pros:

  • Very in-depth background story for each character race, social standing, and gender.
  • Very detailed character creation, allowing for players to optimize the appearance, and attitude they prefer for their character.
  • Classic turn based computer like RPG that allows for menu pull ups and move selections to give that original RPG feel.
  • Content that spans over 100+ hours is very welcomed in this day in age thanks to the massive amount of content in the Ultimate Edition.
  • Class variations and team combos can fully determine a battle allowing for some battles being easier than others.
  • Side quests galore will fill up free-time and make it amazingly fun in the mean time.


Cons:

  • Not for those who are not used to optimizing abilities, armors, and team build ups and hot keying. Very time consuming and makes fights drag on.
  • Main quest easily gets distracted by events that pop up leading up to the grand finale of the story.
  • Each characters loyalty missions and gifting can lead to hours of frustration and online research without a handy strategy guide.


Final Verdict: 7.25 out of 10

Final Thoughts: Dragon Age: Origins feels like a tribute to the predecessor franchise Star Wars Knights of the Old Republic that BioWare had developed. In a tribute to it, Dragon Age: Origins is something I could recommend playing as it takes gaming with RPG's back to PC like glory days, and that is something fantastic in itself. For those that haven't tried it, pick up Dragon Age: Origins Ultimate, play it. The game is a lore filled "novel" that is just short of amazing.


 Dragon Age: Origins when I first booted up gave me that feel as if I was stepping into a Dungeon's and Dragon's-esque realm, but soon as the story began, I realized; BioWare has created a new masterpiece, one that will span ages, and end on a beautiful note as it should. Dragon Age's world is not one that I would say is warm and beautiful, instead just in the opening we come to learn that the world is dangerous, dying, and very cruel. With castes, royals, and even nobles; the world is a very unkind place to be in. However, once a threat such as the Darkspawn comes to be scene by our welcoming Grey Warden, Duncan, who has come to specifically recruit your character because of something heroic they have done. 

 The game presents itself mechanically as an RPG, the elements of it are as such, and of course leveling up presents this, but the game itself is truly a crafted storytelling masterpiece. The adventure itself could easily have taken notes from stories such as George R.R. Martin's, "Song of Fire and Ice", and of course Tolkien's, "The Lord of the Rings". With those in mind the game itself stands out among them as its own entity with a uniquely entwined story of fabled legends, demon's, elves, dwarves, and even werewolves. With those in mind, it is not surprising to find the game masterfully crafted into what could be called an epic on its own and something that could easily deserve its own novels. With that noted, it was not hard to see why the game played the way it did, why the PC version ported to consoles so fluid like, and allowed for a hot wheel selection combat system only allowing for a few hot keyed abilities on buttons. With this system it was hard not to feel as if I'd returned to days of games like Neverwinter Nights, Star Wars Knights of the Old Republic, and in ways Jade Empire even. Once the wheel is optimized by both PC and console gamer's, the combat is fluid, enjoyable, and truly strategy filled combat scenario in every fight. Returning to the old tactics menu, players can select how each character acts, what abilities they use, and how they perform in combat. Unfortunately, for PC players, console players are unpunished from using certain spells and abilities that could otherwise put an entire team at risk, one spell in particular; Fireball. Fireball is the one spell that I've seen almost wipe out entire parties, but in the console version, this is ignored. Unfortunately it is because of the difficulty scaling due to the console aspects that can not be made possible without mouse and keyboard set ups. Hopefully that can be changed with PlayStation 4 and XBox One and their raw power.



  The most interesting aspect of the game isn't even the combat or how it plays, but instead the lore that fills the world and the decision your hero makes. Having been either good or bad, people will find their character being viewed as either the good and or the bad person, which means your reputation between each character can be easily deteriorate or go up with each choice made. Some of the outcomes however can easily cost lives and look poorly in later titles. Though the biggest problem in this game doesn't outshine what sets in, making sure every loyalty mission is complete, making sure that entire story lines are wrapped up when moving on to future quests.

  When playing the game it was hard not to notice a few gripes I had with it, and one of them is lame, but true; Graphics. Thanks to Mass Effect I was able to understand the power and prowess the XBox 360 and PlayStation 3 as well as PC housed, which is limitless at the time - Dragon Age doesn't show this. Instead the previously released title Mass Effect could easily put this game to shame in graphical prowess and lighting elements. Instead we are handed something that could be considered lower standard and or been produced at an earlier time only to be placed in a vault till later dates. Whatever the cause, the graphics are sub-par, and with BioWares track record - it's in many ways disappointing. Even with a few frame rate hiccups on the PS3 and XBox 360 version, the game is still enjoyable, and is easily recommended for those wanting a PC like experience with a controller. With countless hours of DLC it's hard not to say this game is short, but in truth - the DLC is too. Having put only around 126 hours into the game with all DLC included, I felt as if the game itself was withdrawn, and unfortunately had a lot of room for expansion. We can only hope that Dragon Age sees a prominent growth in content in the future.



Graphics: Unfortunately the graphics are not the high quality that was expected when going into the game. Thanks to Mass Effect having been released previously, it was hard not to frown upon the PS2-esque graphics engine, and only getting what felt like an alpha-version engine.

Sound: High quality voice acting and a musical score give this game an above-average quality, something that redeems it, and stands on-par with the games well scripted story.

Controls: These were not easy to learn sitting in the mind of a in-experienced gamer. Instead even as an advance gamer myself, the games controls had a learning curve, and with the tactics system - downright frustrating. I'd stick to mouse and keyboard if your PC can handle the game.

Replay Value: Moderate

Official Website: http://dragonage.bioware.com/agegate/

Official Twitter: Twitter.com/BioWare

Official Facebook: www.facebook.com/DragonAge

Sunday, December 22, 2013

Gamer Rant: Games That Should Appear On Next Gen.

Games That Should Appear on Next Gen
Originally Published and Copyrighted by Blast Away the Game Review on 12/22/2013
Written by Dustin Murphy

Authors Note: I know some of these will be appearing, but I'm not talking about new titles. I'm talking about the older games, ones that still have life in them, and could easily see a remake for fans new to the series or old to the series and would like to revisit it in an optimized setting.

 When it comes to gaming, I've had my fair share of gaming franchises, trilogies, saga's, and even single entries that lead me to wondering how they would fair on the next generation of consoles. With that thought I sat down and compiled the games that really hit home, ones that broke every barrier I knew as gaming, and left me awestruck just from having played it. That is where I have gone from game franchises from new and old, some as far as being simple easy to beat games, while others aren't so simple.

Screenshot from the Mass Effect 3 Earth Trailer. Could they upgrade the graphics to this standard?

Mass Effect Trilogy:

 When having chosen this game series, it was quickly unreasonable for me not to pick this franchise, and that's due to everything about it. The series itself has been astounding as far as story telling, graphics, game play, and even emotional attachment goes, which is why I think it would be safe to say; next gen needs it. After having played the PC and console versions, I was able to notice several big changes, and that's where we will start off. The graphics for one on PC put a hurt on console, which is hard to say, and that is because even the console versions were beautiful. With views of galaxies, characters, and cityscapes that could have seemingly been real. Thankfully this is something the PS4 and XBox One could easily do, pump out those PC graphics, and demonstrate the potential the series has just in the older games alone on their maxed out settings. Lets not also forget that with the new 50GB blu-ray discs, the PS4 and XBox One could easily handle all that game data and some if the game is optimized properly. Who wouldn't want to tear across the universe once more with all the games conveniently available on the next generation and not having to worry about choosing decisions that could influence future titles on differing platforms (assuming you are like myself and went from XBox 360 to PS4).



Assassin's Creed Collection:

  When Assassin's Creed first released I was eagerly at the doors awaiting the experience after having seen the games footage during E3 online, and with it I was left wondering the future of the franchise after having played much of it and the sequels that later followed. With the new consoles coming forth into the dawn of a new gaming era I grew curious to one thing - will they bring the old games onto the next generation? With Tomb Raider having been re-skinned, optimized, and even made to out-perform its previous versions, I've come to a conclusion that Assassin's Creed would bolster high sales on PS4 and XBox One due to the expansive story line it carries. This is a series that defined a new genre of open world, storytelling, and of course playing upon world history. Only time will tell if the folks over at Ubisoft step up and take a chance at doing so.



Monster Hunter:

  This is a series that has been around for a while now, but has never truly broke outside of the Nintendo and PlayStation handheld market, but that is changing soon thanks to the PlayStation Vita and Nintendo 3DS success; PC players are lucky to get Monster Hunter Online (currently not available outside of Japan). However, that leads to the wondering of how it would do on the next generation of consoles. When it comes to Monster Hunter, the game has an impressive following, and a one that could bolster sales for the companies involved for hardware sales if they could make a pitch to Capcom that would seem worthwhile and profitable. With massive monsters, seemingly open worlds, and of course now amazing stories (thanks to Monster Hunter 3 Ultimate). With a massive online community on the Wii U alone for Monster Hunter Tri, we can only hope to see a future outside of Nintendo products, PC, and of course PlayStation Vita (assuming that Capcom finds life there for their game).


Kingdom Hearts HD ReMIX:
  
  Many of us know the beautiful story that has been weaved by Tetsuya Nomura and his team at Square-Enix have created along side the team at Disney Interactive. The franchise can be considered one of the biggest, most followed, and of course best-selling franchises on the market. With this success only a few games related to it have been created outside of the PlayStation Platforms, and most recently having found more success thanks to the release of the Kingdom Hearts 1.5 HD ReMIX and its follow up successor Kingdom Hearts 2.5 HD ReMIX headed this way sometime in the not so far away future. With Kingdom Hearts 3 also having been announced and that can only leave us to wonder if or when we will see the franchise make its way towards the PS4 for a new found group that would seek to enjoy the franchise as it's meant to be enjoyed.



Dragon Age:
  
  As many know the success BioWare has with their franchises, this is another series that could easily be moved over to both the PlayStation 4 and XBox One thanks to the x86 architecture they use, and would allow for PC like gameplay and graphics. With a beautifully weaved story taking place within the realms of Ferelden and Kirkwall, players would easily be able to enjoy the stories weaved into it, and of course expand upon decisions made when Dragon Age III: Inquisition releases sometime in 2014 on all platforms. Much like Mass Effect the series focuses heavily upon character choices, atmosphere, background, and of course many of the cultures that exist thanks to the multiple races that exist (Elves, Qunari, Dwarves, humans, and more).



Onimusha:
   
   Known for its Resident Evil-esque puzzle, explore, and fighting game, Onimusha offers a deep back-ground filled story that leaves our heroes fighting against Oni (Demon) forces that seek to destroy all of humanity. Thankfully the series seemed to sell strong, carry on many of its story lines between multiple characters and of course even creating new ones. What was also nice about Onimusha was the fact the game kept itself refreshed, didn't copy off other games, and kept itself original to the Samurai era's. Did I mention big swords, mean enemies, and lots of body parts? No? Well there's that too. The series is one that Capcom could capitalize off of if they were to reboot it on the PS4 and it's easy to develop x86 platform. At this time, it is something Capcom needs, and we hope they do.



Parasite Eve:

  Many of us are familiar with Square Soft (at the time) and their adventure into science fiction horror with their title Parasite Eve. The campaign centers around protagonist and heroine Aya Brea, a New York Detective who has had the unfortunate mishap of being sucked into a rather dangerous, and very much alive world through a threat known as mitochondria. Thanks to a mysterious woman only known as Eve, Aya finds herself fighting for the life of all those around her, and of course herself. Through out the series the fight only gets worse and eventually leads to Aya fighting even harder through every obstacle possibly known to her. This is a series that would be amazing to come back with its original play style, storyline, and of course amazing voice cast that was witnessed in Third Birthday (Parasite Eve 3). Hopefully Square-Enix will look back and realize, the fans are still there, which means the series is still very much alive and could be expanded on thanks to the ending of Third Birthday that released on PSP. With the raw power of the PlayStation 4, players can only imagine what Square could do with this series, and that undoubtedly could be a masterpiece in the making as long as the attention to detail is there.



Metal Gear Solid:

  We already know how big the franchise is, but with many of the games having become outdated graphically, and of course control wise; it's time for a possible upgrade. With the PlayStation 4 and XBox One having started to become the mainstream gaming platforms, it is only a wonder if we will see Hideo Kojima re-release Metal Gear Solid as an HD remaster and follow up with new upgraded graphics to the others with the new Fox Engine we are seeing in Metal Gear Solid V: Ground Zeroes and Phantom Pain.



Jade Empire:

  Originally released on the XBox Classic it can only be said that the game is and was a masterpiece that died before its time. Having been abandoned seemingly due to the success of Star Wars Knights of the Old Republic and the beginning touches on their now successful Mass Effect series. For those that have never played the series, it was what seemed like a prelude to the engine used in Mass Effect and of course Dragon Age, but with martial arts, and a very well scripted Asian back-story that feeds directly off myth and lore of ancient Asia. Set with a backdrop of betrayal, love, and friendship, the game accents the full circle of life and the occurrences with in it, and leaves us truly breath taken by the diligently crafted martial arts RPG they created.



Resident Evil Outbreak Files:
  
  This series was unique in the means that it was not your typical Resident Evil. The game was simple, survive, work together, and try to get to safety as quick as possible, and without dying which was harder said than done due to the enemies. That is what some would find frustrating if not difficult due to the game using the original Resident Evil mechanics that were slightly upgraded in Resident Evil Code Veronica. The game evolves in mini-scenarios where players will take on objectives in order to get to the end. While doing so the game also pits them against multiple types of enemies including Tyrants, Hunters, and the typical zombies. The game with the new online systems would truly be able to shine out amongst the rest as a true testament as to what Resident Evil is about. Especially with the class system having been built upon in Resident Evil Operation Raccoon City.

We know all of you gamer's have a taste in games just as we do, but that doesn't mean you actually play the same games we do, which leads us to asking; what games do you want to see? Is there a specific franchise you hold to heart that needs re-released or could use it? Let the community know by commenting below!