Battlefield 4 Gets a Barrage of Updates for Multiple Platforms
Originally Published and Copyrighted by Blast Away the Game Review on 1/14/2014
Written by Dustin Murphy
Battlefield 4 has seen the rockiest launch of any game I've ever owned when it comes to bugs. From crashing, to losing saves, to funny UI issues, it's been a travesty for those involved. Unfortunately it has also earned Battlefield creator D.I.C.E. to almost be fully discredited due to them being owned by parent company Electronic Arts. Fortunately it seems D.I.C.E. has listened to their fans and begun to work on improvements that "should" fix the game. For the notes read below:
[Updated]
[Jan 14 Xbox One Updates Notes]
- Various fixes for improving general stability
- Fixed various random deadlocks (the so called "sound loop crash")
- Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
- Fixed issue with player spawning under the map in Lancang Dam
- Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
- Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
- Fixed camera glitch when switching weapons while moving in crouch
- China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
- Increased damage by 25% for the Stealth Jet 20mm cannons
- Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
- Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
- Fix for friendly marker not always showing when needed to, resulting in players shooting team members
- Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
- Fixed a bug where players' rank icons in the scoreboard would not be updated
- Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
- Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
- Reduced the risk of single player campaign save file becoming corrupt
[Original Post]
| Jan 13 PC Game Update Notes |
-Various fixes for improving general stability
-Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
-Additional fix for the "sound loop" deadlock when running High/Ultra graphics settings
-Added a warning for using Legacy AMD drivers that were out of date
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fixed a bug where players’ rank icons on the scoreboard would not be updated
-Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
-Normalized repair rates across all vehicles.
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where a Main Battle Tank Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Increased damage by 25% for the Stealth Jet 20mm cannons.
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-Fix for player spawning under the map when deploying on Lancang Dam
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
| Jan 14 PS3 Game Update Notes |
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fix for bug where it looked like soldier was dying with 1 health instead of 0
-Fixed a bug where players’ rank icons on the scoreboard would not be updated
-Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Increased damage by 25% for the Stealth Jet 20mm cannons
-Stealth Jets now have more similar handling attributes to eachother. F35 & J-20 are slightly more agile, Su-50 is less agile
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
-Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
| Jan 14 PS4 Game Update Notes |
-Various fixes for improving general stability
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
-Fixed issue with player spawning under the map in Lancang Dam
-Increased damage by 25% for the Stealth Jet 20mm cannons
-Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
-Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-EU Players: Fixed bug where game wouldn’t start when when the console was running in any of these languages: Japanese, Dutch, Portuguese, Traditional Chinese, Korean, Czech, Brazilian Portuguese
-Fix for bug where it looked like soldier was dying with 1 health instead of 0
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
For those of you wondering it seems that theese are the official notes that are coming out of D.I.C.E. and are targeting the most troubled versions. However, we are not sure where the notes are for the XBox 360 and the XBox One are, but we can only assume they are coming soon or are close if not similar to that of the PS3 and PS4 notes. If you have downloaded these patches are and experiencing bugs, let us know in the comments below, and what you did to experience them. We also always suggest letting the developers know over at Battlefield here on Facebook or even the Battlelog below.
No comments:
Post a Comment