Saints Row IV Review
Originaly Posted on and Copyrighted by Blast Away the Game Review on 8/22/2013
Written by Dustin Murphy
- Upgraded graphics engine allowing for a overall better experience
- New weapons customization for weapon stats and appearance
- More appearance based selections from clothing to facial items are available
- Almost ALL DLC from Saints Row the Third is on this title
- Car customizations have been vastly improved upon
- Character carry over’s were made to allow for a direct sequel
- Nolan North gives a hysterical voice selection that will leave players chuckling.
- Locking up randomly while using super powers
- Super Powers are too powerful giving the enemy no fighting chance
- Cooperative mode due to super powers made the game non-existent in game play time
- Graphic glitches on characters in terrains become a sight for sore eyes
- A rehashed science fiction story that quickly resembles the parodies of the Matrix and Mass Effect meets Mars Attacks.
- Some missions can’t be completed without using the online cooperative mode
- Overused jokes that leave for a lack of dead humor from SR3.
- Always gloomy atmosphere seems to take away from the actual game
- Super powers take away from the use of vehicles, making them non-existent, and rendered useless.
Final Verdict: 6.75 out of 10.
Final Opinion: With a roughly twelve hour full completion rate Saints Row IV while goofy and as insane as its predecessor that set the bar, delivers in many areas Saints Row fans will expect, and accomplishes its goal. It can be insanely fun to fly around, set buildings on fire, shoot enemies off the end of your melee weapon, but when all said in done. The title is lacking in what made Saints Row the Third a top notch hilarity filled title.
Replay Value: Low to Moderate.
Authors Note: All screenshots are from my actual game play screenshots. If you wish to use my screen shots please comment here or on the Facebook page for BATGR.
Saints Row IV could be one of the funniest and greatest games of all time had the bankruptcy of former publisher THQ not occurred. Saints Row IV unfortunately seems to show that during this transition from THQ to Koch Media that the company changes occurred, and it will be abundantly apparent due to the games bugs that literally will kill and break any enjoyment this title has left in it. Fortunately though the bugs could be patched out in future updates and or downloaded content, but the problem still lies within the super powers that players are given as they progress through the story. The super powers players are given lets them have abilities to throw fireballs, throw ice bombs, glide, run at super fast speeds, become super strong, gain telekinesis, and other special abilities that unlock over time through game play. The biggest problem to have risen for myself as a player has become the sheer consistency of console lock-up’s the game has when first loading in. The lock ups can also occur while using the characters super powers. In many ways this is something that should have been tested and ultimately fixed before the game had launched.
|Gliding through the virtual Steelport.|
|A fully upgraded jump and glide can deliver players to dizzying heights they will glide from.|
|Falling from insane heights causes players to take little to no damage. Memory Fragments in the background.|
The saddening part of this title is the lack of content to keep players coming back for more. Once players have completed each portion of the title alone, there remains only one thing to do, and that is the online co-op challenges that will pit players against each other. This is all good as well as fun, but for people without online or a subscription, this could cause trouble for a 100% completion rating.
|The Dubstep gun in all it's hilarity.|
|The alien rocket launcher as an insanely overpowered weapon.|
Graphics: Vastly improved upon from the previous title, Saints Row IV's graphics lead players with a new motion blur giving them a true sense of movement, but unfortunately the dark atmosphere is quite dreary as well as depressing. A more true-to-the-world scheme should have been used as players free the world.
Sound: The game does not dissapoint with the sound effects the title has, instead it actually became even more surround sound friendly. This also brought on some amazing sound effects as well as good chuckles from guns such as the Dubstep gun that literally drops the beat with music.
Controls: Over-all the control scheme is easy to learn and quick to adopt to. The only thing that can be become troubling is the directional pad switching as well as the weapons selection wheel that can get int he way.
Official Website: Saints Row Community Site
Official Facebook Page: Saints Row Facebook